Armikrog: Life In Clay Is Fantastic

Quick Review:
This game is likely not on many gamers’ radars unless you’re a fan of Earthworm Jim or the claymation game, The Neverhood.

I came across The Neverhood in my early teens and was struck by the animation quality, storyline and goofiness. It was one of the early games not built on pixels or rendered in blocky 3D. Since then I had been on the lookout for the game’s sequel or any game of the same vein by the developers (there was one other game but it was only available on the Playstation.)

In 2015, Pencil Studios and Doug TenNapel (the founder of Neverhood, the studio that made – you guessed it – The Neverhood) came together and released Armikrog, the spiritual successor to The Neverhood.

Armikrog
Image courtesy of Pencil Studios/GOG.com

The game works much like any point-and-click adventure game, requiring the gamer to explore the world and discover what needs to be done to progress in the game. Dialogue is sparse (save for the cutscenes and some interaction between the protagonist Tommy and his sidekick Beaky) and the world design relatively simple, however the storyline is engagin enought and the claymation stands out in a refreshing way even in present times.

As an old game, it is not without bugs, especially audio bugs. Audio levels are imbalanced (super loud for the cutscenes and effects, and super soft for in-game dialogue and background music) and at times the background music and effects disappear.

Bugs-aside, I’m a happy gamer at the end of the clay day. ๐Ÿ™‚

Game Title: Armikrog
Studio: Pencil Studio
Genre: Point-and-click, Adventure
Year Released: 2015
Platform: Windows (Microsoft, Steam, GOG.com), Playstation 4, Xbox One, Nintendo Wii U